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Plague

In my senior year at AAU I worked as Art Director and Art Manager for Plague, a 2.5D point-and-click adventure game. Along with managing the art and team, I also created promotional work for the game.

Game Work: Text
Game Work: Selected Work

Plague Intro Animatic

Game Work: Video

Brawler

I worked as an Art Lead on Brawler and helped develop the boss and final boss arena.

Game Work: Text
Game Work: Portfolio

Brawler Intro Animatic

Game Work: Video
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